Original IP, Stylized VR Arcade Shooter in UE4 for mobile VR. Initially a more gritty realistic western concept, but given modest budget and aggressive development time, we opted to make this more cartoony and comedic direction. Funded and published by Google Mobile Daydream VR team for 1 year exclusivity. BRB then adopted to premium VR devices with dual 6DOF pistols. Looking forward to making a sequel eventually!
I led game, creative, art & animation direction working with BRB project leads
Explored moodboards, directed concept artists, 3D models, animation with respective leads.
Guided silhouette studies, directed visual development, lighting and VFX with respective leads.
Guided silhouette studies, directed visual development
Directed sequence; co-wrote story, drafted sequence layout, assembled final image, voice directed, selected best takes.