Galahad VR

Kingsman UE4 VR experience in collaboration with FoxNext. 

I led production & costume design to maintain IP continuity with the game. As animation director, I prepped mocap shot lists, including wired stunts prep, onset direction, best selects, voice over direction and in-game polish.

Environment Concepts

Key production paintings

Layouts

Layout examples assembling callout of key items guiding production paintings

Graphics, UI & AR

Styleguides for 2D graphics, UI & AR