Kingsman UE4 VR experience in collaboration with FoxNext.
I led production & costume design to maintain IP continuity with the game. As animation director, I prepped mocap shot lists, including wired stunts prep, onset direction, best selects, voice over direction and in-game polish.
Key production paintings
Layout examples assembling callout of key items guiding production paintings
Graphics, UI & AR
Styleguides for 2D graphics, UI & AR